Math Course Content and Organization

SuccessMaker Math is organized by strands, concepts, topics, and skill objectives (digital content objects) for grade levels K–10. Intervention elements are attached to skill objectives.

Instructional Strands

SuccessMaker Math’s Adaptive Motion works with a scope and sequence structure based on NTCM’s strands of math instruction:

  • Number and Operations

  • Algebra

  • Data Analysis

  • Probability

  • Geometry

  • Measurement

  • Performance Tasks

  • Fractions

  • Ratios and Proportions

Speed Games

Speed Games enable students to practice their basic math skills in addition, subtraction, multiplication, and division. These exercises build automaticity, allowing students to readily access math facts. Speed Gamescover content for grades 2–8, containing a total of 70 exercise sets of 20 facts each.

A score on the screen reports the cumulative score after each correct response. The points received for each correct answer depend on the speed of the student’s response. The stars earned denote the number of times the student has correctly answered five times consecutively.

Scope and Sequence

Although SuccessMaker Math is designed as a self-contained curriculum, you can also customize the content of courses to focus intervention or complement your existing curriculum. You can preview the skill objectives and create custom courses in the LMS. See “Create a Custom Course” in My Savvas Training for more information.

To help you customize course content, supplemental scope and sequence guides are also available on the SuccessMaker training on mySavvasTraining.com.

Math: Hands On Tour